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World War 2: Time Of Wrath Torrent Download [Patch]

Updated: Nov 29, 2020





















































About This Game Time of Wrath gives a fine piece of wargaming for every fan of WW2 era. This strategy allows players to take control over any country during World War 2 era in Europe and North Africa theater. It was designed in a way which allow players who are new to the genre to quickly familiarize with the rules and to start battles with veterans who still remember great classic strategy titles.Easy rules, deep historical setting and detailed OOB, together with great moddability potential will allow for hundreds of hours of gameplay as any nation or even whole alliance.FeaturesEurope and North Africa 1939-1948.More than 20000 Land Hexes.Over 30 countries.Weekly Strategic Turns.Simplified economic system allowing to focus on military operations.Air and Land Combat, including Sieges, Interceptions, Strategic Bombardment, Air Recon, Fleet Air attacks, Bombardment.Naval system allowing to build Aircraft Carriers, Battle, Patrol and Submarine Groups. Managing fleets, convoys and raiders in Sea Zones.Possible to play as any nation and as any combination of countries.Diplomacy focused on three main alliances: Axis. Allies and Commitern. Diplomatic actions allow to haste or slow down war entry, perform elections or Coup.Weather system simulates, spring and autumns rainfalls and snow. Beware of General Frost!Logistics system controlling supply level of all units.Customizable Fog of War, that might be revealed by air recon.Hot-seat and PBEM.Standard Campaign from 1939 - 1948 as well as other starting campaigns to diverse starting possibilities.Hundreds of historical events such as Molotov-Ribbentrop Pact, Vienna Dictate, Lend-Lease, and many more.Map zooms in and out smoothly.Technological race in research of new more powerful units and control power of Atomic bomb.Fully historical, detailed orders of battle in all scenarios with historical names for hundreds of land, air and naval units.Land units divided into Divisional and Corps size allows to choose tactic of steamroller or maneuvers warfare.Possibility to create modern or obsolete units.Improved A.I. to perform better in strategic and tactical level.Hotkeys allowing for quick access to most important functionalities.Mulberry harbors as a helpful and powerful tool in preparation to huge landing operations.Paratroopers will help to takeover distant key point locations.Music that aids immersion into the game atmosphere.Historical commanders boosting commanded units.Suez and Gibraltar as an important locations helping to control Mediterranean.Customized graphic for major countries units.Borders editor together with easy access to game data files allows to change and setup own scenarios. 1075eedd30 Title: World War 2: Time of WrathGenre: Indie, StrategyDeveloper:Wastelands InteractivePublisher:Wastelands InteractiveRelease Date: 15 Jun, 2009 World War 2: Time Of Wrath Torrent Download [Patch] It's kind of strange, this game. I do actually enjoy playing it, but only because it is so utterly broken with how the ai in this game acts it's just absolutely hilarious.Seriously, you are going to find so many things wrong with the ai but keep coming back just so you can laugh at how incompetent it is.The combat itself is decent all round; It isn't like any of those overly-complex ones where you need to look at a damn spreadsheet to figure out if an attack is a good idea or not. If your land units have higher strength and has favourable terrain to attack to\/defend from, things will go pretty much as you'd expect. Just use common sense in that regard. The navy works by ordering a fleet to a specific sea region then forgetting about it, and that's fine. I will say that you shouldn't bother with using the airforce to attack ground units unless it's clear weather and the enemy are on open terrain. I have found that strategic bombers make a pretty potent anti-navy force, though.Anyway, here's a rundown on some of the downright sad things the ai does in this game:-Have france move units out of the french-german Maginot-Line forts, sometimes making it unnessesary to go through belgium at all.-AI navies don't seem to understand the concept of going back to port for repairs, and will gladly sit in the same sea region and get destroyed (I was able to wipe out Britians entire navy due to this)-Italy doesn't even try to garrison Albania with troops for the future war with Greece, and declare war anyway, promptly getting Albania occupied by the Greeks a turn or two later-USSR will attack Finland in the Winter War, then not bother to actually go beyond the territories it's supposed to take to force the peace treaty if it decides it wants all of Finland, resulting in a stack of Soviet troops sitting in the middle of Finland, doing nothing.-Germany sometimes declare war on the Soviets in the middle of WINTER.-I saw a large stack of German and Soviet troops opposite sides of the baltic sea, just sitting there doing nothing. It took a while to realize that they were trying to attack eachother, but couldn't move through the sea zone to do so, so they sat there.-Hungary and Romania went to war once, and then both got the event to join me (Germany). They did so, but because they were at war, I got involved in the war also, so ended up at war with both of them.-Invaded Italy as the US and took all their victory points. The peace treaty had Italy surrender the rest of their unnocuppied themselves to the SOVIETS. So I now had Russian territory in Milan that I couldn't go through to get to German-Austria, so I had been effectively cut off from them until the Germans took the Russian territory themselves.Also, it becomes really obvious that the AI is given a lot more production points to buy units then you do. Only way to explain how they can afford to place "blobs" of unit counters in random places on the map, yet still have enough counters left over to wage war on you every chance it gets. Granted, that's probably because the AI would be a pushover if it had an ounce of fairness imposed on them.Overall, you should totally buy this game just so you can get a good laugh at how stupid the AI in games can get. If you can play this game with other people, though, I would recommend it for that as it does look like it would play out well as a multiplayer game.. Great turn-based grand strategy game for $2. I like how complicated it is, BUT would be nice if the tutorial was a little more detailed, I am so confused on how to use the Navy and transportation.. much more detailedd version of its sister game Strategic war in Europe. If your a fan of old turn based WWII games you will lov this 1. Game crashes. Usually once you are well into a campaign. I've given up on it now - which is a big shame. I will never know whether I would have reached Moscow and crossed the Volga. Cannot recommend it. Maybe Time of Fury is more stable.. i do not recommend because the game crashes all the time tried to reload update ect with no effect save your money do not buy!!!!!. Even though the game has 'bugs' like Artillery being Infantry and saves being broken, I still like this game. Im playing as Romania and gotten alot done, by the way infantry tech is 150 i4\\nstead of 200 like in SWE and you get PP faster so it makes it so you get more done then in SWE, plus if you know how to play SWE you know how to play this. NOTE: never attack with one unit unless you have at least 5 and they have 0 without fortification. In my corrupted save as germany, I saw that the prep. for attacking the lowlands was backwards, and that Luxembourg always surrenders. When I stopped in Jan. 1941 I played 40 hours of that one game and it was when it corrupted. Propably because of my slow computer I have no idea. Still 4\/5. this is the single worst\u2665\u2665\u2665\u2665\u2665\u2665I've ever played in my entire life. Spent a few hours, trying to play this game. but didnt get very far because the number of times it crashed :(. World war 2 Time of wrath is a WW2 strategy game which is why i will be comparing it to HoIII.In this game you can play as any nation in Europe in ww2.However the game fails to tell you unlike in HoIII little nations dont have much of a chance in this game.Also in this game theres a lot less depth and it plays more like click this click that do that.You can place units in and outside of ANY city you own so if you just captured Paris as Germany you can instantly place units outside of it...also there appears to be NO supply at all and the naval\/air combat is like a sideshow(A BAD slideshow).The game is stuck in terms of diplomacy you start as Romania and you cant join the allies play as Greece you cant join the Axis.Overall the map itself is decent scale showing quite well when Moscow is a long ways from Warsaw.Sound isnt great but not terrible.So heres my thoughts if you like Deep strategy with lots depth go buy HoIII its only $3 more and it includes all Continets.However if you like Simple strategy games with a little depth then yes i would recommend this game.. WHile it may show I have like 40 hours logged I have only owned this game for a couple days but have left it on over nite. I can say I havve probably played close to 20 hours though. I am not one to write reviews but I thought I would for ToW. FIrst of all let me say I LOVE this game. I have been forever a fan of Strategic Level WWII games. AH's Third Reich, SPI's War in the West\/War in the East\/ War in Europe, ADG's World in FLames, and my favorite......TSR\/SPI's WWII. Of all these games, ToW reminds me most of TSR's WWII. Although in TSR's version, there are only 8 hexes from Minsk to Moscow, in ToW there are 32, so the playin field is much bigger and it feels more tactical and realistic. It is this large map that allowed me to change my mind about the stacking limit of one unit. The AI isnt all that smart, but I have seen a lot worse. This game was MADE to play PBEM, I think....something you couldnt do with TSR's WWII. I ran thru the tutorial which didnt teach me all that much, and then I thought I would try playing Italy as it is a smaller yet major nation that would allow me to use naval, air, armor tacttics, etc. I started in 1939 and decided against starting there so I jumped in with the Barbarossa start date playing nothing but Italy. I had to learn some fundamentals the hard way about sea transport, strategic moving, supply convoys and rebasing aircraft, but I can say I have had a lot of fun. About 10 turns into the game, I set Finland as a human player as well, and even THAT has been fun. I havent tried this game PBEM yet but I would love to, as I think you could probly convert AI nations to Player nations along the way, so that as minors, i.e. the Balkan States, entered the war, the Axis player could pick them up....or maybe even add players as the war progresses? Anyone know the answer to this? If you are looking for a WWII game for both western and eastern fronts with the detail of Gary Grigsby's War in the East....this game aint it. But it is a lot of fun to play and moves along a WHOLE lot faster. Anyway, I heartily recommend this game if you like this genre at a strategic level. 8^D

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